The wistful piano in "Thoughtful Reflections" is especially affecting. Héral also creates beautiful music for the more peaceful and contemplative sections of the game, with tracks such as "Home Sweet Home" and "Hyllian Suite" bursting with melody and a certain world music sensibility. ![]() There's even some classical choral work in "Dancing with DomZ" and "Sins of the Father" while a guttural chorus of alien voices brilliantly punctuates several battle tracks. ![]() "Behind Enemy Lines" and "Fear the Reaper" may sound like they use techno samples, but on closer examinations much of the music is just a human voice reinterpreted. Many tracks without singing include a capella work, with vocal beatboxing mixed into much of the sneaking and battle music. From the calypso vibes of "Mammago Garage" to the funky "Akuda Propaganda" and the bizarrely kooky "Fun and Mini-Games," Héral's themes are a hoot, performed in a bizarre mélange of Spanish, French, and English. The most interesting and unusual thing about Héral's work is the sheer variety of vocals that lend a quirky, contemporary flair to many of the song. ![]() A truly international production that shipped with multiple language tracks, Beyond Good and Evil's music - by French composer Christophe Héral - was as unique as the game itself. Released on all three major platforms in 2003, the game's charming combination of adventure, puzzles, and RPG action impressed everyone who bothered to pick up a copy, but the title soon filled bargain bins regardless, putting plans for a trilogy of games on hold. Ubisoft's Beyond Good and Evil was one of those games that failed to sell well despite near-universal critical acclaim.
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